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Esper Balance Adjustments in Version 3.2.6

2023-06-28

With version 3.2.6, we have improved certain selected Espers, ensuring their unique roles and impact on the game. These enhancements offer players more formation options and maintain overall game balance.

For all players who have acquired and invested in the Espers affected by these adjustments, we will issue Rewind Certificates after updating to 3.2.6 (the certificates will appear in your inventory after the update).

Below is a preliminary plan for the 3.2.6 Esper balance adjustments. All the values involved are for max-level Abilities. (Not the final plan, and is still subject to change. The final content released in future updates may differ from this version.)

Esper Avatar Esper Name Ability Name Old Ability Description New Ability Description

    
Raven (Odin)
Eternal Comet Attacks 1 enemy 2 times. Damage per hit: 70% ATK.
 Each hit has a 70% chance of stealing 1 buff. Upon successful stealing, inflicts Sear on the target for 1 turn.
Attacks 1 enemy 2 times. Damage per hit: 50% ATK.
 Each hit has a 70% chance of stealing 1 buff. Upon successful stealing, inflicts Sear on the target for 1 turn.
 Each SPD grants extra damage. Extra Damage: 0.16% ATK.
Sunset Attacks all enemies 2 times. Damage per hit: 50% ATK. If an enemy is not buffed, Damage +30%.
 The 1st hit inflicts Buff Blocker for 2 turns. The 2nd hit reduces each enemy's Max HP Capacity. Reduction: 100% of the 2nd hit's Damage.
(Passive) Performs a Pursuit attack when enemies without buffs take a hit (triggers once per turn). Attacks all enemies 2 times upon a Pursuit. Damage per hit: 45% ATK.
If an enemy is not buffed, deals Extra Damage (Extra Damage: 15% ATK), and each SPD grants extra damage too (Extra Damage per SPD: 0.08% ATK).
Each hit reduces the enemy's Max HP Capacity. Reduced Amount: 100% Damage.
When an ally makes any enemy buff end early, this Ability Cooldown -1 turn (triggers once per turn).
Sleipnir Dispels all debuffs from Raven.
 Attacks all enemies. Damage: 120% ATK.
 Dispels all buffs from them. Inflicts DEF Down for 2 turns.
Dispels all debuffs from Raven. Gains SPD Up.
 Dispels all enemy buffs, and then attacks all enemies. Damage: 120% ATK.
 Each SPD grants extra damage. Extra Damage: 0.16% ATK.
 Inflicts DEF Down for 2 turns.
Sleipnir (Ascension) Dispels all debuffs from Raven.
 Attacks all enemies. Damage: 120% ATK.
 Dispels all buffs from them. Each buff dispelled grants Raven extra damage. Extra Damage: 2% ATK.
 Inflicts DEF Down for 2 turns.
Dispels all debuffs from Raven. Gains SPD Up.
 Dispels all enemy buffs (can't be resisted if the target's SPD is not above Raven's), and then attacks all enemies. Damage:120% ATK.
 Each SPD grants extra damage. Extra Damage: 0.16% ATK.
 Inflicts DEF Down for 2 turns.
Resonance Phase 2 New Effect - Sunset: If a target is not buffed, each hit extends all their ability cooldowns by 1 turn. New Effect - Sleipnir: Resets the cooldown for Sunset.
Resonance Phase 6 New Effect - Sleipnir: The action of dispelling buffs and inflicting DEF Down is taken before damaging enemies. New Effect - Sleipnir: The action of inflicting DEF Down is taken before damaging enemies and can't be resisted when the target's SPD is not above Raven's.
Tevor (Sphinx) Uncovered Truth Attacks 1 enemy. Damage: 130% ATK.
 Inflicts Sear for 2 turns.
/
Neko-Sense (Undispellable) Each stack increases Tevor's C. DMG by 15%. When stacks are maxed, resets all of Tevor's Ability cooldowns and attacks the target twice the next turn, then removes all existing stacks. (Undispellable) C. DMG +30%. Chance of taking critical hits -100%. Resets all of Tevor's Ability cooldowns at the start of his turn.
Neko-Analysis (Passive) After attacking, if the target's HP is above 50%, casts the same ability on the target again; if not, gains 1 Neko-Sense stack. Triggers 1 time per turn. Analyzes enemies at the start of Tevor's turn, marking the targets with the highest ATK, highest DEF, and highest Max HP separately.
 Tevor's attacks ignore DMG Mitigation effects. Deals damage to all enemies when killing the target with the highest ATK. Damage:
150% Overkill Damage. Ignores 60% DEF when attacking the target with the highest DEF (25% DEF for non-player units). Deals extra True Damage when attacking the target with the highest Max HP. True Damage: 600% ATK.
 Tevor gains Neko-Sense for 1 turn upon killing the target. Enemies killed by Tevor can't be revived.
Neko-Analysis (Passive) (Ascension) After attacking, if the target's HP is above 50%, casts the same ability on the target again; if not, gains 1 Neko-Sense stack. Triggers 1 time per turn.
 At the start of combat, gains 2 Neko-Sense stacks.
Analyzes enemies at the start of Tevor's turn, marking the targets with the highest ATK, highest DEF, and highest Max HP separately.
 Tevor's attacks ignore DMG Mitigation effects. Deals damage to all enemies when killing the target with the highest ATK. Damage:
150% Overkill Damage. Ignores 60% DEF when attacking the target with the highest DEF (25% DEF for non-player units). Deals extra True Damage when attacking the target with the highest Max HP. True Damage: 600% ATK.
 Tevor gains Neko-Sense for 1 turn at the start of combat and upon killing the target. Enemies killed by Tevor can't be revived.
Neko-Giftbox Attacks 1 enemy. Damage: 230% ATK. Inflicts Neko-Curse. Dispels all buffs on 1 enemy. Absorbs all their AP.
 Then, attacks the enemy. Damage: 330% ATK.
Resonance Phase 2 Change - Neko-Giftbox: The condition for triggering and removing Neko-Curse changes to when an enemy with Neko-Curse is attacked by Tevor. New Effect - Neko-Analysis (Passive): Tevor's attacks always land a critical hit.
Resonance Phase 6 New Effect - Neko-Giftbox: Before attacking, inflicts DEF Down on the target for 2 turns. New Effect - Uncovered Truth: When a marked enemy takes a hit, Tevor performs a Pursuit attack with this Ability. Triggers once per turn.
Base SPD adjustment SPD is 97 SPD is 104
Ascension Phase 4 adjustment HP +10% SPD +5
Tiye (Nut) Nightbringer Attacks 1 enemy. Damage: 110% ATK.
 80% chance of absorbing 20% of the enemy's AP.
Attacks 1 enemy. Damage: 120% ATK. Absorbs 20% of the enemy's AP.
Starstruck Attacks all enemies. Damage: 80% ATK.
 60% chance of inflicting Stun for 1 turn
Attacks all enemies. Damage: 85% ATK.
 Inflicts Stun for 1 turn. If an enemy's SPD is not above Tiye's, absorbs
10% of their AP.
Starstruck (Ascension) Attacks all enemies. Damage: 80% ATK.
 Inflicts SPD Down for 2 turns. 60% chance of inflicting Stun for 1 turn.
Attacks all enemies. Damage: 85% ATK.
 Inflicts Stun for 1 turn and SPD Down for 2 turns.
 If an enemy's SPD is not above Tiye's, absorbs
10% of their AP.
Devouring Void Attacks all enemies. Damage: 105% ATK.
 Absorbs 30% of each enemy's AP, and shares it equally among allies.
If the AP of the non-Boss enemy with the highest AP percentage is above that of the ally with the lowest AP percentage, swaps their AP (not regarded as AP boost/reduction).
 Then, attacks all enemies. Damage: 105% ATK.
 Dispels 1 buff from each enemy. Absorbs 30% of each enemy's AP and shares it equally among allies.
Resonance Phase 2 New Effect - Nightbringer: Upon successfully absorbing AP, inflicts Silence on the target for 2 turns. New Effect - Nightbringer: Upon successfully absorbing AP, grants all allies 10% AP.
Resonance Phase 6 New Effect - Devouring Void: This ability won't miss. Change - Devouring Void: Absorbing AP changes to inflicting AP - 30% to targets and granting 30% AP to all allies.
The Fatum Sisters (The Nornir) Heart Beam Attacks 1 enemy. Damage: 110% ATK.
 80% chance of inflicting AP -20% on the enemy.
/
Sparkling Stage Dispels all debuffs from 1 ally.
 Heals all allies. Healing: 18% of their Max HP.
 Grants SPD Up to all allies for 2 turns.
 Cooldown: 4 turns.
/
Trio of Destiny Attacks all enemies 2 times. Damage per hit: 60% ATK.
 Each hit reduces all enemies' AP by 20%. If an enemy's SPD is lower than the Fatum Sisters', further reduces their AP by 20%.
 Grants all allies DEF Up for 3 turns.
 Cooldown: 5 turns.
Attacks all enemies 2 times. Damage per hit: 60% ATK.
 Each hit reduces all enemies' AP by 20% (if an enemy's SPD is lower than the Fatum Sisters', further reduces their AP by 20%), and has a 50% chance of inflicting Miss Rate Up for 2 turns.
 Grants all allies DEF Up for 3 turns.
 Cooldown: 4 turns.
Resonance Phase 2 New Effect - Trio of Destiny: Each hit has a 50% chance of inflicting Miss Rate Up on the target for 2 turns. New Effect - Sparkling Stage: Max Cooldown +2 turns, but can select a fallen ally.
 If the ally has fallen, revives and heals them. Healing: 1% of their Max HP. If the ally is not fallen, the Ability Cooldown of Sparkling Stage -2 turns.
Resonance Phase 6 Change - Trio of Destiny: Extra AP reduction takes effect in both hits. Change - Sparkling Stage: The target for dispelling debuffs changes to all allies.
Elliot (Thoth) Scholar Star Attacks 1 enemy. Damage: 30% ATK + 4.5% Max HP.
 80% chance of inflicting Taunt for 1 turn.
/
Sharp Stratagem Attacks 1 enemy 3 times. Damage per hit: 20% ATK + 3% Max HP.
 Each hit has a 50% chance of inflicting Taunt for 2 turns.
 Gains Shield for 2 turns. Shield Strength: 25% Max HP.
 This ability won't miss.
 Cooldown: 4 turns.
/
Pure Enlightenment Attacks 1 enemy. Damage: 270% ATK.
 Dispels all buffs from the enemy. Extends all their Ability Cooldowns to the max number of turns.
 Gains CRIT RESIST for 2 turns.
Attacks 2 enemies. Damage: 20% ATK + 13% Max HP.
 Dispels all buffs from them. Extends all their Ability Cooldowns to the max number of turns. Inflicts Taunt for 2 turns.
 Gains CRIT RESIST for 2 turns.
Pure Enlightenment (Ascension) Attacks 1 enemy. Damage: 270% ATK.
 Dispels all buffs from the enemy. Extends all their Ability Cooldowns to the max number of turns.
 Gains CRIT RESIST for 2 turns.
 When attacked, Pure Enlightenment Cooldown -1 turn (triggers 1 time per turn).
Attacks 2 enemies. Damage: 20% ATK + 13% Max HP.
 Dispels all buffs from them. Extends all their Ability Cooldowns to the max number of turns. Inflicts Taunt for 2 turns.
 Gains CRIT RESIST for 2 turns.
 When attacked, Pure Enlightenment Cooldown -1 turn (triggers once per turn).
Resonance Phase 2 New Effect - Sharp Stratagem: Upon successfully inflicting Taunt, all Ability Cooldowns of the target +1 turn. New Effect - Sharp Stratagem: Each hit extends all Ability Cooldowns of the target by 1 turn.
Resonance Phase 6 New Effect - Pure Enlightenment: This ability can't be resisted. New Effect - Pure Enlightenment: This Ability won't miss and can't be resisted.
Bonnie (Eris) Resonance Phase 6 New Effect - Misfortuned: Upon successfully inflicting Stun, all Ability Cooldowns of the target +1 turn. Triggers 1 time per turn. New: New Effect - Misfortuned: Each hit extends all Ability Cooldowns of the target by 1 turn.
Luo Yan (Yanluo Wang) Death Attacks 1 enemy. Damage: 120% ATK.
 Heals the ally with the lowest HP percentage. Healing: 50% of the damage.
/
Life Grants Death Tome to 1 ally for 2 turns, recording their current HP. After 2 turns, restores their HP to the recorded value.
 Grants Recovery and ATK Up to the ally for 2 turns.
 Cooldown: 3 turns.
Grants 1 ally Recovery for 2 turns.
 When having Death Tome, Luo Yan can select a fallen ally to revive and heal them. Healing: 1% of the ally's Max HP.
 Luo Yan gains Death Tome at the start of combat.
 Cooldown: 4 turns.
Life (Ascension) Grants Death Tome to 1 ally for 2 turns, recording their current HP. After 2 turns, restores their HP to the recorded value.
 If the ally has fallen, revives and heals them. Healing: 30% of their Max HP.
 Grants Recovery and ATK Up to the ally for 2 turns.
 Cooldown: 3 turns.
Grants 1 ally Recovery for 2 turns and Standoff for 1 turn.
 When having Death Tome, Luo Yan can select a fallen ally to revive and heal them. Healing: 1% of the ally's Max HP.
 Luo Yan gains Death Tome at the start of combat.
 Cooldown: 4 turns.
Death Tome Marks the current HP%. After 2 turns, if HP of the carrier of this status effect has lost some HP, then restores to the marked HP%; if the carrier has died, then revives them. (Undispellable) Revives instantly with healing upon death at the cost of this status effect. Healing: 30% Max HP.
Resonance Phase 6 New Effect - Life: Gains Death Tome for 2 turns. New Effect - Life: If without Death Tome when an ally falls, Luo Yan gains Death Tome. Triggers once per battle.
Aurelius (Ullr) Icicle Darts Attacks 1 enemy. Damage: 120% ATK.
 80% chance of inflicting SPD Down for 2 turns.
/
Icebreak Fury Attacks 1 enemy 2 times. Damage per hit: 100% ATK.
 If the enemy is afflicted with Freeze, the 2nd hit removes Freeze and deals extra damage. Extra Damage: 30% ATK.
Attacks 1 enemy 2 times. Damage per hit: 100% ATK.
 If the enemy is afflicted with Freeze or SPD Down, the 2nd hit removes Freeze and deals extra damage. Extra Damage: 30% ATK.
Icebreak Fury (Ascension) Attacks 1 enemy 2 times. Damage per hit: 100% ATK.
 If the enemy is afflicted with Freeze, the 2nd hit removes Freeze and deals extra damage. Extra Damage: 30% ATK. Ignores DEF.
Attacks 1 enemy 2 times. Damage per hit: 100% ATK.
 If the enemy is afflicted with Freeze or SPD Down, the 2nd hit removes Freeze and deals extra damage. Extra Damage: 30% ATK (ignores DEF).
Frost Glory Attacks all enemies 2 times. Damage per hit: 50% ATK.
 The 1st hit inflicts Freeze for 1 turn. The 2nd hit deals extra damage to enemies afflicted with Freeze. Extra Damage: 50% ATK.
Attacks all enemies 2 times. Damage per hit: 50% ATK.
 The 1st hit inflicts Freeze for 1 turn and SPD Down for 2 turns. The 2nd hit deals extra damage to enemies afflicted with Freeze or SPD Down. Extra Damage: 50% ATK.
Resonance Phase 6 Change - Icebreak Fury: No longer removes Freeze from the target. Change - Icebreak Fury: The second hit deals extra damage without any conditions and no longer removes Freeze from the target.

We value all your suggestions and welcome any feedback in the Comments. We sincerely hope that our changes will improve the playability of the game and bring the best gaming experience possible for our players!

Thanks for your support!